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Game Design and Technical Design 

Rubik's Cube
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About me

Hi! I'm Filip, and I love to create! 

Game design is an area that requires balance in both technical knowledge and an artistic eye.

Building level blockouts, creating bubble maps, beats and pacing diagrams and designing new mechanic and prototyping them is something I really enjoy. With every element I design, I try to create a interesting piece of work that will be attractive to the players and that will evoke specific emotions in them.

I am a naturally curious person who is intrested in surrounding world and how it works. In addition to studies, I am happy to develop in other areas such as modelling, VFX and programming.

In my free time I like to read, draw and work out at the gym. ​I also enjoy DIY and sculpting.

Games

Games

Research Papers

Research Papers
Contact

Get in Touch

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